Happiness

General

 * primarily correlates with providing for the needs of the settlers
 * each Settler requires/needs: 1 Food, + 1 Water, +2 Defense, +1 Bed
 * Each need (food, water, beds, and defense) accounts for 20 happiness thus allow a maximum of 80 happiness
 * reaching 100 happiness requires stores, decorations, certain production buildings and others that increase happiness, as well as pets
 * Details for "Vanilla Calculation" see here: Happiness
 * Recruitement: Happiness = +0.5% for every happiness above 60% (100% happiness = +20% chance)
 * Having high happiness and/or high wellness will attract a few extra Tenants
 * Recreational Parks: Requires 400+ Bonus Happiness
 * Vault 88: The water purifer adds bonus happiness

Income Bonuses

 * Supply Stockpile: +5 Happiness
 * Trading Storage: +5 Happiness
 * Shipping Manager: +10 Happiness

Decorations

 * Pinball Machines: Gives +5 Happiness
 * Arcade Machine: Gives +5 Happiness
 * Giddyup Buttercup: Gives +10 Happiness.
 * Pool Table: Gives +50 Happiness

Casino Games

 * Slot Machine: +1 Happiness
 * Blackjack Table: +6 Happiness
 * Poker Table: +6 Happiness
 * Blackjack Table: +6 Happiness

Others

 * Water Purification Unit: +40 Happiness
 * Milk Brahmin: +5 Happiness
 * Town Sheriff: +10 Happiness
 * Breakfast Station: +10 Happiness
 * Mission Jobs: +? Happiness
 * Vendor Stalls: +5 Happiness