Horizon Holotape

"More options will be added as needed in the future."

- zawinul

A Settings Holotape to toggle certain options. The Horizon Config Holotape will automatically be added (only once, if you want to throw it away, it shouldn't come back).

Show Special Menu Options

 * Toggle: ON/OFF
 * This option shows/hides the Companion Affinity menu option at the Mailbox

Lock Breaching

 * Toggle: ON/OFF
 * each specific lock breaching controller, in case you wanted to use another mod for this feature

Poison FX

 * Toggle: ON/OFF
 * Poison FX: You can toggle on/off some of the poison effects that appear on your character
 * This effect can be toggled at any time, including when you already have poison already on you

NOTE: This feature needs more testing! Not all poison effects may be included.

Show ZX-1 Lab Errors

 * Toggle: ON/OFF

Dynamic Enemy Encounters

 * Toggle: ON (Standard) / ON (Casual) / OFF
 * This new system will spawn random enemies in your nearby area who are actively hunting you down
 * "ON (Casual)", allows slower spawns without disabling them completely

NOTE: This system is somewhat considered a beta at first, but it can be disabled in the holotape options

Dynamic Enemy Traps

 * Toggle: ON/OFF

Ammo Firing Mode Message

 * Toggle: ON/OFF
 * The firing mode message can be toggled off

Alternate Death Mode

 * Toggle: ON/OFF
 * alterate death/revival mechanics

Auto-Save Options
NOTE: - Having the stagger option off, means it will ALWAYS save a "real" save game every time - Having the stagger option on, means it will only make a real save game every 5 or 10 "autosaves"


 * Toggle: ON/OFF
 * Auto-Save Main Option: OFF / Every 5 mins, 10 mins, 15 mins, 30 mins
 * Auto-Save Message: SHOWN/HIDDEN
 * Auto-Save Message: It will print the save message 2 seconds BEFORE saving the game, this way its not as surprising and jarring when it lags for a second to save the game
 * Auto-Save Message: There's an option to turn off the message each time it saves (ex: "Saving Game...")
 * Auto-Save Stagger: OFF / Every 5 mins, 10 mins, 20 mins

NOTE: Remember that your save games will keep adding up. It's recommended to delete old saves if you've accumulated over 100. The stagger option will reduce this quite a bit, but many people like myself prefer it to save real saves everytime.

Trap Disarming Skill
NOTE: Some of the automatic perks you gain in Horizon were moved to another system. (Let me know if you see any weird problems with Faction perks, Brute Strength, Primal Instincts, or Trap Disarming Skill not showing up properly).
 * Toggle: ON/OFF
 * You can disable the new trap disarming system if you wish
 * Some of the options will now active upon toggling the option without requiring a reload

Respawn Cell Timer

 * Toggle: Default / 10, 20, 40 Days / Never
 * World Item Respawning
 * The default respawn time for cells is reduced in survival mode to match vanilla
 * Cleared cells respawn in 20 days
 * Uncleared cells respawn in 7 days
 * After you change your timer, you must save your game and reload it

NOTE: It's unknown if changing the timer will work until the cell has respawned

Help Popups

 * Toggle: ON/OFF
 * Help Popup: The first level you gain, will now tell you about the Field Kit
 * There's a button on the help popups that will take you right to the Documentation Menu
 * There's a button on the first help popup that will enable/disable Revival Mode
 * The help popup will stay active until you click the OK button

Detailed Survival Messages

 * Toggle: On (Every Use) / On (Stages Only) / Off
 * Shows the food/thirst values you still need after eating or drinking
 * "Every Use" will show a message every time you eat or drink, even if the stage doesn't change
 * "Stages Only" will show a message only if the stage of hunger/thirst changed-
 * The "Every Use" option is set to default

Public Water Drinking

 * Toggle: ON/OFF
 * By default, Horizon will block you from being able to drink from disgusting public water sources (rivers, puddles, etc.)
 * The quest in Far Harbor that requires you to drink SHOULD work because I added a special bypass for that area (needs testing)

NOTE: Even though drinking is blocked, it still has a "Drink" activator, but it won't do anything if you use it

Ash Pile Corpses

 * Toggle: ON/OFF
 * Direct Equipment Scrapping cannot be used with this system, but you can choose to disable ash piles via the holotape (see below)
 * you can disable Ash Pile corpses from occuring from energy weapon kills
 * This does not account for any corpses that are already in your game
 * This does not include pre-placed ash piles in the world

Sleeping and Healing Check

 * Toggle: WARNING ONLY / BLOCK SLEEP / DISABLED
 * A new feature allows messages to be shown over beds when you're healing, in order to prevent you from wasting bandages by accident
 * There are 3 options for this system:
 * 1) Show Warning (default) - This adds a warning on the 2nd activator button
 * 2) Block Sleep - This disallows you from even using the sleep button until you no longer have a heal on you
 * 3) Disabled - this removes any button changes

NOTE: It's currently not possible to sleep without wasting your current heal buff. This is a limitation of the game itself and how buffs works.

Sleep Save Button (Save Options at Beds)

 * Toggle: STAGGER EVERY 5, 15, 30 Autoaves / PERMANENT SAVE / DISABLED
 * A new feature that goes along with the warning system, and adds an option at beds to save your game without sleeping
 * There are multiple options for this:
 * 1) Stagger 1 permanent save every 5 autosaves
 * 2) Stagger 1 permanent save every 15 autosaves
 * 3) Stagger 1 permanent save every 30 autosaves
 * 4) Always do a permanent save
 * 5) Disabled (removes the 2nd menu option at beds)
 * Saving at beds requires that you are NOT in combat
 * When you have an active healing buff on you, the button will show "Save Game" plus the warning after it
 * There's a 30 second cooldown on saving, mainly so you don't accidentally save again