Slayer



This new system allows you to track what types of enemies you've killed and receive bonuses based on it
 * Unlike the standard game stats, the types of enemies tracked are more specific
 * You gain bonus xp for the first kills of each enemy type (varied based on type)
 * Bonus xp drops to 0 once you reached a preset limit
 * Bonus xp is not modified by xp penalities or buffs (intelligence, debuffs, etc.)
 * You still always gain the standard base xp per kill no matter how many you have killed
 * Some npcs have rebalanced base xp because of this system
 * Some enemies who you have killed a lot of, may give you bonus perks or rewards (varies per type)
 * Companions and Combat Pets will give you kill credit, even if you don't get the base xp rewarded
 * This system is NOT retroactive, you must gain kills after playing v1.6

NOTE: - The system may not properly track multiple kills at the same time (from 1 single explosion).. I'm looking into this to see if it can be resolved - Some Slayer perks may offer additional unlocks for crafting

Loaded For Bear
NOTE: Non-random Locations for Bear spawns. Most locations will always spawn just 1 Bear in some cases the maximum spawn limit increases... (Read: Enemies). Bears are good for "easy" Experience gains (~100 XP + ) as long as you know how to kill them and keep distance. Their pelt is quite fragile against Fire (use Molotov Cocktails).