Magazines



 in Horizon have been altered and the appearance and amount to collect has been increased.

Magazines are sometimes used for certain crafting Recipes.

You can trade your Magazines for Pre-War Money (5x) to Crazy Eddie after you received his Mail.


 * The exchange is possible via the Mailbox.
 * Put your collected Magazine(s) in the "Outgoing Mailbox Container" the trade is done automatically after a certain amount of time.

Crazy Eddie is also selling you a "Literature Package" in the "Market Trading Terminal" which contains a random Magazine/Guide.

Learning ranks can be achieved by gaining more magazines and guides of that type or by learning from other sources.

Features

 * The unpublished issue of Robco Fun #3 can now be found somewhere! (increases the Robco recipe perk)
 * There are now 5 guides (of each listed below) available from random loot (50 guides total)
 * Some of these issues are the same previous ones from rewards (which allows you another method to obtain them)
 * You CAN get duplicate issues, which do nothing. It's random.
 * Settler Missions: Scavenging has a higher chance of finding a guide
 * Settler Missions: Assault missions have a higher chance of finding a guide (higher skills can find 2 guides)
 * Settler Missions: Entertainers have a small chance of finding certain utility-based guides
 * Some trunks/safes can have random guides
 * Some "boss-level" trunks have a higher chance of dropping a guide
 * Some bosses have a guaranteed chance of dropping a guide
 * Locked safes have a 2nd chance to drop random guides
 * Locked ammo boxes have a chance to drop ballistic ammo guides
 * Master locked pre-war safes always have at least 1 guide
 * Medkits have a chance to drop a medical journal
 * Locked medkits have a 2nd chance to drop a medical journal
 * Hacking Guides have an Issue #6 and #7, so that you can actually reach 10 magazine recipe ranks total
 * La Coiffe and Taboo Tattoos will add to the "Urban Artist" perk, so you can reach 10 ranks
 * Some guides have different colored books
 * The Hacking manual from Nick's mail will now require higher affinity and level to receive it
 * Sealed Literature Package: A sealed package that contains a random guide or magazine

Obtaning

 * in enemy Inventory,
 * as part of an incoming message in your Mailbox,
 * Codsworth at 50 Affinity = Sends you 1 Hacking Guide
 * Codsworth at 150 Affinity = Sends you 1 Energy Ammo Guide, if you have Science trained
 * Anonymous Sender = Sends you 1 Ammo Guide, if you have Gun Nut trained
 * from Vendors,
 * at the vanilla locations (some Magazines have been replaced by "Sealed Magazines"),
 * randomly in containers
 * perks
 * The Locksmith perk gives you mail with Locksmith Guides at rank 1 and 3
 * The Hacker perk gives you mail with Hacking Guides at rank 1 and 3

Dynamic Magazines
"Static placed magazines often ruined part of the exploration aspect for many players. So now, many magazines are random to help remove that "meta-gaming" knowledge of knowing where stuff already is."

- zawinul


 * Many vanilla pre-war Magazines that are placed around the world are now randomized loot
 * Not all placed magazines are replaced
 * Magazines are replaced with a "Sealed Magazine Package", which has it's own envelope style package graphic

"Sealed Magazine Package"

 * will always give a vanilla pre-war magazine, and not a Horizon guide

"Sealed Literature Package"

 * are different, and located in other sources, and contains random guides or magazines

Guides
NOTE: Not all ranks are available yet. I will hopefully fill this out with the next patch.

Ballistic Ammunition Guides

 * These books can increase ranks of your "Recipe: Ballistic Ammunition" perk
 * They can work in addition to Guns and Bullets magazines

Blacksmith Guide

 * Adds to the Grognak magazine melee recipe perk

Jacob's Guide to Chemistry

 * 10 issues of a Chemistry guide are added, which can improve your chemistry skill
 * These guides generally drop from the same sources that other magazines and guides drop from

Energy Ammunition Guides

 * These books can increase ranks of your "Recipe: Energy Ammunition" perk
 * They can work in addition to Tesla Science magazines

K9 Dog Training Manuals

 * These items are like magazines, which grant you perks to increase your K9 Training knowledge
 * Each rank of K9 Dog Training improves Dogmeat

Uses
This is basically like writing down the info you learned, and then selling the original magazine to a trader.
 * put magazines/guides into the outgoing Mailbox for
 * 5 Pre-War Money and
 * 1 Educational Material each

Vault-Tec Training Manual

 * Using this item will instantly grant 1 Perk point
 * This item is located in the "AID" tab