Item Mods

 are options to alter certain items using certain crafting stations (workbenches).

The total amount of  attached and possible to choose from is based on the items possibilities.

Certain ingredients can be hard to find and sometimes effort using multiple Workbenches in order to craft a powerful item.

This Page will try to list all possible .

Legende
= Mods =

🛡️ Armor Tier
Defines basically the level of your armor. The higher the better.

Appearance will change automatically as long as appearance is set to "visible".

Also you can change the appearance.


 * Light
 * Medium
 * Heavy

🛡️ Armor Material
Protection can be raised using different fabrication.:

🛡️ Weave
The Weave Mod can be attached to certain head gear (Helmets, Masks, etc.) and Cloth to enhance Damage Resistance off all kind.


 * Ballistic Weave Mk1
 * Ballistic Weave Mk2
 * Ballistic Weave Mk3
 * Insulated Weave Mk1
 * Insulated Weave Mk2
 * Insulated Weave Mk3
 * Rad Weave Mk1
 * Rad Weave Mk2
 * Rad Weave Mk3

⛨ Lining
Enhance Damage Resistance off all kind or alter AP consumption.


 * Armored Lining
 * Asbestos Lining
 * Balanced Lining
 * BioComm Mesh
 * Insulated Lining
 * Lead Lining
 * Lighter Build
 * Protective Lining
 * Resistant Lining
 * Shielded Lining
 * Treated Lining
 * Ultra-Light Build
 * Venom Absorption Lining
 * Winter Lining

📦 Augment
Alters damage dealt and damage resistance.


 * Damage 🛡️
 * Fire 🔥
 * Energy ⚡
 * Cryo ❄️
 * Poison 💧
 * Radiation ☢️

🛠️ Auxiliary
Allows you to receive information about the target your are aiming at.


 * No Auxiliary Mod
 * Target Scanner

🛠️ Utility
Utility Mods can be attached to certain armor and clothing parts, improving and altering their purpose.


 * Aerodynamic
 * Asbestos Lining
 * Braced
 * Brawling
 * Chameleon
 * Cushioned
 * Custom Fitted
 * Deep Pocketed
 * Dense
 * Lead Lined
 * Lighter Build
 * Lucky
 * Muffled
 * Padded
 * Pneumatic
 * Pocketed
 * Poisoner's
 * Sleek
 * Sprinter's
 * Stabilized
 * Strengthened
 * Ultra-Light Build
 * Weighted

🛠️ Vision
The Vision Mod can be attached to certain head gear (Helmets, Googles, Masks, etc.) to enhance Perks, the Field of View, or increase effectiveness inside V.A.T.S.

Furthermore certain Vision Mods highlight corpses and/or targets. Making them a good alternative to Recon Sights.


 * No Vision Mod
 * Corpse Targeting HUD (Tactical)
 * Corpse Targeting HUD (Scouting)
 * Sensor Array Mk I
 * Sensor Array Mk II
 * RobCo On-Screen Database v1.7
 * RobCo On-Screen Database v2.3
 * V.A.T.S. Matrix Overlay Recon Sensors
 * S.M.R.T. Targeting HUD (Tactical)
 * S.M.R.T. Targeting HUD (Scouting)

☢️ Rad Defender System
Adding a cleansing system will greatly reduce radiation exposure, but comes at a cost. Your AP refresh will be lowered drastically.


 * No Cleansing System
 * Advanced Rad Defender System Mk I
 * Advanced Rad Defender System Mk II

☣️ Filter
Decreases Radiation Exposure.


 * Standard Filter
 * Rad Filter l
 * Rad Filter II
 * Rad Filter III
 * Rad Filter IV

🎒 Expanded Pack
Improves carrying capacity.


 * No Expanded Pack
 * Expanded Pack I
 * Expanded Pack II
 * Expanded Pack III
 * Expanded Pack IV

🍀 Color
Changes the color of your item. Not every color is available for all parts.


 * Default Color
 * Black Color
 * Dark Grey Dye
 * Tan Color
 * White Color
 * Custom Color

🔍 Appearance
Changes the anatomy of your item or disables it at all.


 * Hidden
 * Visible
 * Light
 * Medium
 * Heavy

✔️Condition
Changes the condition of your item. You can only craft "Good Condition".

Good Condition can be crafted for all armor parts (not power armor) for: -1 Adhesive and -2 Oil.


 * Good
 * Degraded (-10%)
 * Degraded (-20%)
 * Degraded (-30%)
 * Degraded (-40%)
 * Ruined (Unusable)

(Updated as of Horizon 1.8.0.BETA-7)