Foundations

Structure Mangement


Building structures is easy with Architect.
 * 1) Simply place the appropiate controller object located in the "Buildings" or "Foundations" menu in the workshop.
 * 2) Use the controller to bringt up the menu, and clock on "Select Building Design".
 * 3) In the design screen, click on whichever design you want the system to pick, then click ACCEPT, then close the window.


 * Position the structure before decorating!
 * Beds are OFF by default
 * Not all designs have beds, seats, devices, doors, etc.

NOTES: - The structure menu has many options to customize each building you place. - Many structures have multiple "Layers" which contain different levels of detail and objects. - Some of these layers: are beds, chairs, lights, doors, stairs, clutter, and other detail. Each layer can be independently toggled on or off.

Configure Default Buildings Layers
This menu allows yout to set which building layers (such as detail, doors, beds, etc.) will default to ON or OFF when you select a building design.
 * Default Chairs: ON/OFF
 * Default Detail (Clutter): ON/OFF
 * Default Detail (Signs): ON/OFF
 * Default Detail (Main): ON/OFF
 * Default Devices (Lights, etc.): ON/OFF
 * Default Doors: ON/OFF
 * Default Stairs (Main): ON/OFF
 * Default Stairs (Alternate): ON/OFF
 * Default Beds: ON/OFF
 * Default Detail (Debris): ON/OFF
 * Default Turret: RANDOM/LAST SELECTION

Building Foundations

 * These pieces are custom modified and fitted so they align properly and match the standard workshop floors
 * These pieces use standard workshop floor connection points

Boardwalk (2 Plots) (Pier)

 * dockable Plots for Sim Settlements

Boardwalk (2 Plots) (Warehouse)

 * dockable Plots for Sim Settlements

Boardwalk (Large Square) (10 Plots)

 * dockable Plots for Sim Settlements

Park

 * A large circular park with 3 benches and 3 detail layers
 * The healthy trees can be toggled off using the "clutter" option
 * The gazebo structure can be toggled off using the "signs/misc" option

Road (Main Street)

 * Main Street Road (A large straight section of street)

Terrain Foundation

 * Terrain (A large elevated dirt/grass terrain patch)

Water Structures

 * This category has a buoy as its controller object
 * Contains the barges and some of the platforms that metal structures does, but will be expanded more later on
 * The large barge spawns a ramp that can make connecting the barge to the shore easier

Cargo Yard

 * This very large foundation is the first structure in the "Colossal Foundation" category
 * This structure allows you to basically cover a large area of a settlement
 * There's lots of space on top for many buildings, and comes with 2 optional detail layers
 * This structure was designed specifically for the expanded Murkwater settlement, but can be used anywhere

Gallows (3-floor)

 * A tall 3-story structure which looks like a stripped-down skyscraper, designed for placement at Hangman's Alley
 * Comes with special Locking Plate for easy placement
 * Does not include any details, only empty floors