Field Kit

The Personal Toolkit is now called the "''"

The  is an essential Aid item which helps you do several things in the field. It is automatically part the players Inventory when exiting the Vault 111. Your Field Kit is located in your AID tab and can be used anywhere and at all time.

Features

 * Access the Documentation Menu
 * Acces the Skills Menu
 * Acess the Companion Menu
 * Access the Game Options Menu
 * Scrap Junk, Armor and Weapons
 * Carft simple Bandages
 * Utility Items
 * Craft Heavy Fusion Cells

Hunger & Thirst


Besides its wide range of options it is showing your Current Hunger & Thirst in Caps. Meal and Liquids nutrition effectiveness is measured in Caps.

Follower Menu


All commands are issued to ALL of your active followers, including Combat Pets.

Commands











 * Follower
 * Wait
 * Follower Distance: Near
 * Follower Distance: Medium
 * Follower Distance: Far
 * Follower Skill Menu

Junk Scrapping




NOTE: Scrapping can take up to 15 seconds or so. When it's done the menu will pop up again. (Don't travel anywhere while this is wokring.)
 * Scrap All Junk in your inventory.

Field Scrapping





 * Field scrapping requires Skill: Salvaging (20)
 * if you lack Salvaging Skill either save your items till later to for Skill gains or use the Shredder device (Workshop > Architect)
 * Any items that don't give scrap will be returned to your inventory.
 * Scapping does NOT account for mods of the Armor/PA/Weapons, or Heavy Armor Upgrades. You will only get the base materials.
 * Scrapping weapons will give you the same amount of weapon parts that workbenches do (plus skill gains) but may NOT give you other materials.

WARNING: - Valid items (armor, weapons, meat) that you move into the container (looks like a trading inventar) will be SCRAPPED when you exit the interface. - Don't put good equipment in there... there's no "undo" button. - You may save your game before scrapping.

Utility Crafting


Former known as "Science Tools" this menu allows you to craft certain items while out in the field. Certain items need Common Tools. If you have Wilson, you will have access to any tools in your linked workshops.

Weapons Lab (Convertion)





 * Fusion Cells to Heavy Fusion Cells
 * Electron Charge Cells to Fusion Cells
 * Fusion Cells to 2mm VICE

Tech Lab (Lock Breaching)















 * Locksmith Tools [Advanced]
 * Locksmith Tools [Master]
 * Explosives Charges [Advanced]
 * Explosives Charges [Master]
 * Auto-Dialer [Advanced]
 * Auto-Dialer [Master]
 * Auto-Hacker [Advanced]
 * Auto-Hacker [Master]

Tech Lab

 * Cargo Bot

Medical Crafting

 * With enough skill, you can assemble basic medical supplies while out in the field.
 * You can craft a single item (1x), or multible items (5x,10, 50x) as long as you have enough Ingredients.
 * crafting automatically stops if you lack enough Ingredients.

Craftable Medical Items





 * Bandages
 * Medicated Bandages
 * Trauma Kits

Skill Menu



 * Recalculate Skills (May take up to a minute)
 * Which skill does my current weapon use?
 * View Enemy Kill Tracking
 * Skill Options
 * Skill Update Messages: ON/OFF
 * Debug Kill Messages: ON/OFF
 * Perception Alert Messages: ON/OFF

Survival Statistics



 * shows Hunger/Thirst and
 * revival mode stats

Documentation Menu



 * Details on each skill now shows how much skill each source can give
 * access documents regarding: Water production, crop production, cargo bot supply lines, Cargo Bot 1-X
 * Workshop levels for Tech, Trading, and Construction
 * Settler Outfitter, Experimentation Lab

Game Options Menu


The Game Options menu is located, and toogled in the Field Kit.


 * V.A.T.S. Overdrive Module
 * V.A.N.S. Navigation
 * Grenade Throwing Arc
 * Fusion Core Ejection

NOTE: - All of these options still require the appropriate perks - All of the old perk toggle items are outdated junk, and can be sold to a vendor (don't use them, or they disappear)

Architect Options Menu



 * Configure Default Building Layers
 * Settler Outfitter Options
 * Salvaging Options
 * Documentation Menu
 * Others
 * Buildings Require: Construction Levels ON/OFF
 * Workshop Ration System: Enabled/Disabled
 * Power Armor Frame - Sepcial Options: Enabled/Disabled
 * Barter Key (Vendor): Enabled/Disabled
 * Transfer Key (Follower/Settler): Enabled/Disabled

Settlement Options Menu



 * Auto-Assignment: ON/OFF
 * Job Assignment Messages: SHOWN/HIDDEN
 * Production Summary Messages: SHOWN/HIDDEN
 * Factory Summary Messages: SHOWN/HIDDEN
 * Ingredients Consumed Messages: SHOWN/HIDDEN
 * Use Supply Lines: ON/OFF
 * Show current build budget for this settlement
 * Increase build budget for this settlement
 * Old/New Triangle Max:
 * Old/New Draw Max:
 * Decrease build budget for this settlement

WARNING: - Increasing the build budget can't be undone, however you can manually decrease the budget if you wish. - Save your game first, and use at your own risk.