Combat Plasma Rifle

The  is assembled using combat rifle, plasma weapon, and other parts NOTE: Using a Flame condenser will still have a green flame for flame-thrower mode
 * It has a similar damage range to the vanilla Plasma Gun, but with the profile of a combat rifle
 * Can be crafted at Weapons Lab
 * The modding system for this weapon uses a new format which I would like to expand to most energy weapons
 * Barrel: This slot is now used to change different styles: Critical hits, Long range, or AP (burning damage)
 * Receivers: All receivers are linear damage upgrades
 * Magazine: Standard, Quick, and Large magazines offer versatility for what works best for you
 * Sight: Uses most of the standard combat rifle scopes and sights
 * Stock: Standard, Weighted, and Markman's stocks offer different options
 * Firing Mode: Semi-Auto, Automatic, Splitter (shotgun), Plasma-thrower
 * Works with the ZX-1 Experimentation Lab system
 * has 4 "Condenser" mods (a new slot) to change the shape/speed of the projectile
 * Flame Condenser - adds fire damage and changes the plasma projectile into a small plasma fireball
 * Fiery Plasma Cartridge - Craftable in the weapons lab
 * The textures on the magazines will change to match flame condenser
 * Other condensers have minor differences
 * The fire damage on the AP barrel was reduced
 * The rad damage on the Sniper barrel is increased
 * Marksman's stock requires Future Soldier rank 2
 * Some material requirements were tweaked for barrels
 * Mastercrafted receiver requires 180 science skill now (like other mastercrafts do)
 * The flame-thrower mode now deals more physical damage
 * The muzzle flash is toned down quite a bit (looks better now, and isn't flashing in your face)
 * The ammo type is now reflected in the text name
 * Crafting Plasma Cartridges requires more powder and cells now
 * Plasma ammo will drop slightly more in ammo boxes
 * Plasma ammo packs can be found on more vendors now (may require trading tiers)
 * Has all of the same mod attachment uppgrades that the Custom Plasma Rifle has
 * Custom Rifle, Combat Plasma Rifle, and Custom Plasma Rifle share the same scopes (not sights)
 * The Combat Plasma Rifle's automatic ROF is slower now, and has a -10% base damage penalty