Basic Circuitry

 is junk component which is vital to building settlements and crafting basic devices.

Basic Circuitry is rescaled, and on average is doubled in counts (for most recipes and some junk)


 * Basic Circuitry replaces Copper for many basic settlement object recipes*
 * The formula for Power generation devices is usually "1 basic circuitry per power they provide"
 * The formula for Water pumps is usually "1 basic circuitry per power they require"
 * Lights usually require 1 Basic Circuitry each, but no longer require copper
 * Your current supply of basic circuitry is rescaled up as well (since junk items are updated)
 * Junk item lamps and light bulbs now give Basic Circuitry instead of copper
 * The copper yields found in some junk items is reduced
 * Basic Circuitry can be generated by Junk Yards

* This includes commonly used objects such as power generators, lights, and certain other objects. Copper is still used for mainly objects that benefit the player or are considered advanced progression.

Stats

 * Weight 0.0
 * Value 0

Obtaining

 * Traders
 * Courier Trading Service
 * Police Departments (Telephones)
 * Energy Weapon Parts Scarp
 * Vehicle Salvaging
 * Appliance Salvaging
 * Settler Mission (Technician)
 * Resource Station
 * Active Production
 * Salvaging: Junk
 * Salvaging: Steel

Weapon Scrap


 * Security Baton
 * Energy Weapon Parts (Weapons Lab)
 * Thermic Lance

Armor Scrap


 * Mining Helmet

Trivia
Upon release of Horizon 1.5 basic circuitry was vanishingly rare, advanced circuitry outnumbering it in player inventory usually 100 to 1 and player progress being basically gated to telephones and fans. With latest patch, situation is improved.

 (Updated as of Horizon 1.8.0.BETA-7)