Junk Yard




 * Workshop: Architect > Production > Basic Production
 * Replaces the vanilla scavenging station.
 * Must be manned with a settler
 * The junk yard works similar to the Lumber yards, in that it actively produces materials; ie it requires an Active Work Order
 * Produces the following per station per cycle: 25 packing material, 2 basic circuitry, 1 random junk item
 * Each Junk Yard requires 1 Common Tool per cycle

Adds

 * +X Happiness

Produces

 * +20 Packing Material
 * +1 Basic Circuitry
 * +1 Junk

Recipe

 * Aluminum 6
 * Cloth 10
 * Leather 12
 * Plastic 8
 * Steel 16

Requires

 * Settler 1
 * Settler Skill: Salvaging
 * 1 Common Tool / Cycle